private StoppedTouching ( |
||
pair | ||
return | void |
internal void StoppedTouching(DetectorVolumePairHandler pair)
{
locker.Enter();
containmentChanges.Enqueue(new ContainmentChange
{
Change = ContainmentChangeType.StoppedTouching,
Entity = pair.Collidable.entity
});
locker.Exit();
}