public RayCast ( Ray ray, float maximumLength, bool>.Func |
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ray | Ray | Ray to test. |
maximumLength | float | Maximum length, in units of the ray's direction's length, to test. |
filter | bool>.Func | Test to apply to the entry. If it returns true, the entry is processed, otherwise the entry is ignored. If a collidable hierarchy is present /// in the entry, this filter will be passed into inner ray casts. |
rayHit | Hit location of the ray on the entry, if any. | |
return | bool |
BroadPhaseEntry::RayCast ( Ray ray, float maximumLength, |