void Start()
{
UpdateList();
GameEvents.onVesselCreate.Add(VesselEventUpdate);
GameEvents.onVesselDestroy.Add(VesselEventUpdate);
GameEvents.onVesselGoOffRails.Add(VesselEventUpdate);
GameEvents.onVesselGoOnRails.Add(VesselEventUpdate);
MissileFire.OnToggleTeam += MissileFireOnToggleTeam;
//showGui = true;
windowRect = new Rect(10, Screen.height / 6f, windowWidth, 10);
ready = false;
StartCoroutine(WaitForBDASettings());
}