BBGamelib.CCSpriteFrame.init C# (CSharp) Method

init() private method

private init ( Sprite spt ) : void
spt UnityEngine.Sprite
return void
		void init(Sprite spt){
			Vector2 size = spt.bounds.size;	
			size = ccUtils.UnitsToPixels (size);
			init (spt, size, Vector2.zero, false);
		}

Same methods

CCSpriteFrame::init ( Sprite spt, Vector2 originalSize, Vector2 offset, bool isRoated ) : void