BBGamelib.CCSprite.addChild C# (CSharp) Method

addChild() public method

public addChild ( CCNode child, int z, string tag ) : void
child CCNode
z int
tag string
return void
		public override void addChild (CCNode child, int z, string tag)
		{
			NSUtils.Assert( child != null, "Argument must be non-nil");

			//CCNode already sets _isReorderChildDirty so this needs to be after batchNode check
			base.addChild (child, z, tag);
			
//			_hasChildren = true;
		}