BBGamelib.CCEaseExponentialIn.update C# (CSharp) Method

update() public method

public update ( float t ) : void
t float
return void
		public override void update (float t)
		{
			_inner.update(FloatUtils.EQ(t, 0) ? 0 : Mathf.Pow(2, 10 * (t/1 - 1)) /* - 1 * 0.001f */);
		}