BBGamelib.CCEaseElasticOut.update C# (CSharp) Method

update() public method

public update ( float t ) : void
t float
return void
		public override void update (float t)
		{
			float newT = 0;
			if (FloatUtils.EQ(t , 0) || FloatUtils.EQ( t , 1))
			{
				newT = t;
				
			} else {
				float s = _period / 4;
				newT = Mathf.Pow(2, -10 * t) * Mathf.Sin( (t-s) *(Mathf.PI * 2) / _period) + 1;
			}
			_inner.update(newT);
		}
		protected override CCAction reverseImpl ()