BBGamelib.CCEaseBounceOut.update C# (CSharp) Method

update() public method

public update ( float t ) : void
t float
return void
		public override void update (float t)
		{
			float newT = t;
			// prevents rounding errors
			if (!FloatUtils.EQ(t , 0) && !FloatUtils.EQ( t , 1))
				newT = 1 - bounceTime(1-t);
			
			_inner.update(newT);
		}