BBGamelib.CCActionManager.update C# (CSharp) Method

update() public method

public update ( float dt ) : void
dt float
return void
		public void update(float dt){
			if (!_targets.Any ()) {
				return;		
			}
			var enumerator = new Dictionary<int, tHashElement>(_targets).GetEnumerator();
			while (enumerator.MoveNext()) {
				var elt = enumerator.Current.Value;
				_currentTarget = elt;
				_currentTargetSavlvaged = false;
				
				if(elt.target !=null && elt.actions != null && !elt.paused){
					for( elt.actionIndex = 0; elt.actions!=null && elt.actionIndex < elt.actions.Count; elt.actionIndex++) {
						elt.currentAction = elt.actions[elt.actionIndex];
						elt.currentActionSalvaged = false;
						elt.currentAction.step(dt);
						
						if(!elt.currentActionSalvaged && elt.currentAction!=null && elt.currentAction.isDone()){
							elt.currentAction.stop();
							
							CCAction a = elt.currentAction;
							elt.currentAction = null;
							removeAction(a);
						}
						elt.currentAction = null;
					}
				}
				if(_currentTargetSavlvaged && (elt.actions.Count ==0 || elt.target==null)){
					deleteHashElement(elt);
				}
			}
			_currentTarget = null;
		}