BBGamelib.scheduler.CCTimerBlock.CCTimerBlock C# (CSharp) Method

CCTimerBlock() public method

public CCTimerBlock ( System owner, float seconds, string key, TICK_IMP block, uint repeat = CCScheduler.kCCRepeatForever, float delay ) : UnityEngine
owner System
seconds float
key string
block TICK_IMP
repeat uint
delay float
return UnityEngine
		public CCTimerBlock(System.Object owner, float seconds, string key, TICK_IMP block, uint repeat=CCScheduler.kCCRepeatForever, float delay=0){
			_block = block;
			_key = key;
			_target = owner;
			setupTimer (seconds, repeat, delay);
		}