BBGamelib.flash.imp.Graphic.Graphic C# (CSharp) Method

Graphic() public method

public Graphic ( DefineGraphic define ) : UnityEngine
define DefineGraphic
return UnityEngine
        public Graphic(DefineGraphic define){
			_define = define;
			if(_define.className != null)
				_view = new CCSprite(string.Format("{0}_{1}.png", define.flash.prefix, _define.className));
			else
				_view = new CCSprite(string.Format("{0}_ID{1}.png", define.flash.prefix, _define.characterId));
			_view.cascadeColorEnabled = true;
			_view.cascadeOpacityEnabled = true;
			_view.anchorPoint = _define.anchorPoint;
			_view.gameObject.name = define.characterId.ToString();
			_view.opacityModifyRGB = false;
        }
        
Graphic