public FloatingLimit ( float referenceValue, |
||
referenceValue | float | |
statusFlags | ||
setpointValue | float | |
errorLimit | float | |
return | System |
public FloatingLimit(float referenceValue, StatusFlags statusFlags, float setpointValue, float errorLimit)
{
this.ReferenceValue = referenceValue;
this.StatusFlags = statusFlags;
this.SetpointValue = setpointValue;
this.ErrorLimit = errorLimit;
}