Azmyth.XNA.frmCreateWorld.btnCreateWorld_Clicked C# (CSharp) Method

btnCreateWorld_Clicked() public method

public btnCreateWorld_Clicked ( XGControl sender ) : void
sender XGControl
return void
        void btnCreateWorld_Clicked(XGControl sender)
        {
            Game.World = m_world;

               //Game.TerrainManager.LoadChunk(0, 0);
               Game.m_stateManager.SetState(GameStates.Playing);
        }