Azmyth.XNA.InputManager.ThumbRightPressed C# (CSharp) Method

ThumbRightPressed() public static method

public static ThumbRightPressed ( PlayerIndex player, ThumbSticks stick ) : bool
player PlayerIndex
stick ThumbSticks
return bool
        public static bool ThumbRightPressed(PlayerIndex player, ThumbSticks stick)
        {
            bool pressed = false;

            switch (stick)
            {
                case ThumbSticks.Left:
                    if (m_lastPadState[(int)player].ThumbSticks.Left.X < 0.5f && m_padState[(int)player].ThumbSticks.Left.X >= 0.5f)
                    {
                        pressed = true;
                    }
                    break;
                case ThumbSticks.Right:
                    if (m_lastPadState[(int)player].ThumbSticks.Right.X < 0.5f && m_padState[(int)player].ThumbSticks.Right.X >= 0.5f)
                    {
                        pressed = true;
                    }
                    break;
            }

            return pressed;
        }