Azmyth.Mono.InputManager.ThumbDownHeld C# (CSharp) Method

ThumbDownHeld() public static method

public static ThumbDownHeld ( PlayerIndex player, ThumbSticks stick ) : bool
player PlayerIndex
stick ThumbSticks
return bool
        public static bool ThumbDownHeld(PlayerIndex player, ThumbSticks stick)
        {
            bool pressed = false;

            switch (stick)
            {
                case ThumbSticks.Left:
                    if (m_padState[(int)player].ThumbSticks.Left.Y < -0.0f)
                    {
                        pressed = true;
                    }
                    break;
                case ThumbSticks.Right:
                    if (m_padState[(int)player].ThumbSticks.Right.Y < -0.0f)
                    {
                        pressed = true;
                    }
                    break;
            }

            return pressed;
        }