public PCZSceneNode ( |
||
creator | ||
return | System |
public PCZSceneNode( SceneManager creator )
: base( creator )
{
homeZone = null;
anchored = false;
allowedToVisit = true;
lastVisibleFrame = 0;
lastVisibleFromCamera = null;
enabled = true;
}
PCZSceneNode::PCZSceneNode ( |