Axiom.SceneManagers.Bsp.BspLevel.QuakeVertexToBspVertex C# (CSharp) Method

QuakeVertexToBspVertex() protected method

protected QuakeVertexToBspVertex ( InternalBspVertex src, BspVertex &dest, TextureLightMap &texLightMap ) : void
src InternalBspVertex
dest BspVertex
texLightMap TextureLightMap
return void
		protected void QuakeVertexToBspVertex( InternalBspVertex src, out BspVertex dest, out TextureLightMap texLightMap )
		{
			dest = new BspVertex();

			dest.position = new Vector3( src.point[ 0 ], src.point[ 1 ], src.point[ 2 ] );
			dest.normal = new Vector3( src.normal[ 0 ], src.normal[ 1 ], src.normal[ 2 ] );
			dest.texCoords = new Vector2( src.texture[ 0 ], src.texture[ 1 ] );
			dest.lightMap = new Vector2( src.lightMap[ 0 ], src.lightMap[ 1 ] );

			texLightMap = new TextureLightMap();
			texLightMap.color = src.color;
		}