Axiom.Samples.CharacterSample.CharacterSample.MousePressed C# (CSharp) Method

MousePressed() public method

public MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool
evt SharpInputSystem
id SharpInputSystem
return bool
		public override bool MousePressed( SharpInputSystem.MouseEventArgs evt, SharpInputSystem.MouseButtonID id )
		{
			// relay input events to character controller
			if ( !TrayManager.IsDialogVisible )
				chara.InjectMouseDown( evt, id );

			return base.MousePressed( evt, id );
		}