Axiom.RenderSystems.OpenGL.GLPBRenderTexture.dispose C# (CSharp) Method

dispose() protected method

protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( !IsDisposed )
			{
				if ( disposeManagedResources )
				{
					manager.ReleasePBuffer( pbFormat );
				}
			}
			base.dispose( disposeManagedResources );
		}