Axiom.RenderSystems.OpenGL.ATI.ATIFragmentShaderGpuProgram.ATIFragmentShaderGpuProgram C# (CSharp) Method

ATIFragmentShaderGpuProgram() public method

public ATIFragmentShaderGpuProgram ( ResourceManager parent, string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader ) : System
parent Axiom.Core.ResourceManager
name string
handle System.UInt64
group string
isManual bool
loader IManualResourceLoader
return System
		public ATIFragmentShaderGpuProgram( ResourceManager parent, string name, ResourceHandle handle, string group, bool isManual, IManualResourceLoader loader )
			: base( parent, name, handle, group, isManual, loader )
		{

			programType = Gl.GL_FRAGMENT_SHADER_ATI;
			programId = Gl.glGenFragmentShadersATI( 1 );
		}