Axiom.RenderSystems.DirectX9.HLSL.HLSLProgram.LoadFromSource C# (CSharp) Method

LoadFromSource() private method

private LoadFromSource ( ) : void
return void
		protected override void LoadFromSource()
		{
            /*
            if (GpuProgramManager.Instance.IsMicrocodeAvailableInCache("D3D9_HLSL_" + _name))
            {
                GetMicrocodeFromCache();
            }
            else
             */
            {
                CompileMicrocode();
            }
		}