Axiom.RenderSystems.DirectX9.HLSL.HLSLIncludeHandler.Open C# (CSharp) Method

Open() public method

public Open ( SlimDX.Direct3D9 type, string fileName, Stream &fileStream ) : void
type SlimDX.Direct3D9
fileName string
fileStream System.IO.Stream
return void
		public void Open( D3D.IncludeType type, string fileName, out Stream fileStream )
		{
			fileStream = ResourceGroupManager.Instance.OpenResource( fileName, this.program.Group, true, this.program );
		}

Same methods

HLSLIncludeHandler::Open ( SlimDX.Direct3D9 includeType, string fileName, Stream parentStream, Stream &stream ) : void