Axiom.ParticleFX.LinearForceAffector.ForceVectorCommand.Get C# (CSharp) Method

Get() public method

public Get ( object target ) : string
target object
return string
			public string Get( object target )
			{
				LinearForceAffector affector = target as LinearForceAffector;

				Vector3 vec = affector.Force;

				// TODO: Common way for vector string rep, maybe modify ToString
				return string.Format( "{0}, {1}, {2}", vec.x, vec.y, vec.z );
			}
			public void Set( object target, string val )
LinearForceAffector.ForceVectorCommand