public RenderTarget GetRenderTarget( string name )
{
//Try simple texture
Texture ret = null;
if ( globalTextures.TryGetValue( name, out ret ) )
return ret.GetBuffer().GetRenderTarget();
//Try MRT
MultiRenderTarget mrt = null;
if ( globalMRTs.TryGetValue( name, out mrt ) )
return mrt;
throw new AxiomException( "Non-existent global texture name." );
}