Axiom.Demos.DynamicTextures.OnFrameStarted C# (CSharp) Method

OnFrameStarted() protected method

protected OnFrameStarted ( object source, FrameEventArgs evt ) : void
source object
evt FrameEventArgs
return void
		protected override void OnFrameStarted( object source, FrameEventArgs evt )
		{
			for ( int x = 0; x < 10; x++ )
				runStep();
			buildTexture();
			swim.AddTime( evt.TimeSinceLastFrame );
			base.OnFrameStarted( source, evt );
		}