Axiom.Demos.DeferredShadingSystem.PostFilter.CreateShowDepthAndSpecularChannelFilter C# (CSharp) Method

CreateShowDepthAndSpecularChannelFilter() static private method

Postfilter that shows the depth and specular channel
static private CreateShowDepthAndSpecularChannelFilter ( ) : void
return void
        static void CreateShowDepthAndSpecularChannelFilter()
        {
            Compositor comp = (Compositor)CompositorManager.Instance.Create( "DeferredShading/ShowDepthSpecular", ResourceGroupManager.DefaultResourceGroupName );
            CompositionTechnique t = comp.CreateTechnique();
            CompositionTargetPass tp = t.OutputTarget;
            tp.InputMode = CompositorInputMode.None;

            CompositionPass pass;

            /// Render Depth and Specular
            pass = tp.CreatePass();
            pass.Type = CompositorPassType.RenderQuad;
            pass.MaterialName = "DeferredShading/Post/ShowDS";
            pass.Identifier = 1;

        }