Axiom.Core.TextureManager.Load C# (CSharp) Method

Load() public method

public Load ( string name, string group, TextureType type ) : Axiom.Core.Texture
name string
group string
type TextureType
return Axiom.Core.Texture
		public Texture Load( string name, string group, TextureType type )
		{
			// load the texture by default with -1 mipmaps (uses default), gamma of 1, isAlpha of false
			return Load( name, group, type, -1, 1.0f, false );
		}

Same methods

TextureManager::Load ( string name, string group ) : Axiom.Core.Texture
TextureManager::Load ( string name, string group, TextureType type, int numMipMaps ) : Axiom.Core.Texture
TextureManager::Load ( string name, string group, TextureType type, int numMipMaps, float gamma, bool isAlpha ) : Axiom.Core.Texture
TextureManager::Load ( string name, string group, TextureType type, int numMipMaps, float gamma, bool isAlpha, PixelFormat desiredFormat ) : Axiom.Core.Texture