Axiom.Core.StaticGeometry.Region.dispose C# (CSharp) Method

dispose() protected method

Remove the region from the scene graph
protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void
			protected override void dispose( bool disposeManagedResources )
			{
				if ( !IsDisposed )
				{
					if ( disposeManagedResources )
					{
						if ( node != null )
						{
							node.RemoveFromParent();
							sceneMgr.DestroySceneNode( node );
							node = null;
						}

						foreach ( LODBucket lodBucket in lodBucketList )
						{
							lodBucket.Dispose();
						}
						lodBucketList.Clear();
					}
				}
			}
			#region MovableObject Implementation