public OnFrameRenderingQueued ( FrameEventArgs e ) : bool | ||
e | FrameEventArgs | |
return | bool |
public bool OnFrameRenderingQueued( FrameEventArgs e )
{
this._frameRenderingQueuedEvent.Fire( this, e, ( args ) => args.StopRendering != true );
return !e.StopRendering;
}
Root::OnFrameRenderingQueued ( ) : bool |