Axiom.Core.ProgressiveMesh.GetNextCollapser C# (CSharp) Method

GetNextCollapser() private method

private GetNextCollapser ( ) : int
return int
		int GetNextCollapser()
		{
			// Scan
			// Not done as a sort because want to keep the lookup simple for now
			float bestVal = float.MaxValue;
			int bestIndex = 0; // NB this is ok since if nothing is better than this, nothing will collapse
			for ( int i = 0; i < numCommonVertices; ++i )
			{
				if ( worstCosts[ i ] < bestVal )
				{
					bestVal = worstCosts[ i ];
					bestIndex = i;
				}
			}
			return bestIndex;
		}