Axiom.Core.Node.dispose C# (CSharp) Method

dispose() protected method

Class level dispose method
When implementing this method in an inherited class the following template should be used; protected override void dispose( bool disposeManagedResources ) { if ( !isDisposed ) { if ( disposeManagedResources ) { // Dispose managed resources. } // There are no unmanaged resources to release, but // if we add them, they need to be released here. } // If it is available, make the call to the // base class's Dispose(Boolean) method base.dispose( disposeManagedResources ); }
protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool True if Unmanaged resources should be released.
return void
		protected override void dispose( bool disposeManagedResources )
		{
			if ( !this.IsDisposed )
			{
				if ( disposeManagedResources )
				{

					if ( this._debugRenderable != null )
					{
						if ( !this._debugRenderable.IsDisposed )
							this._debugRenderable.Dispose();

						this._debugRenderable = null;
					}

					this.childNodes.Clear();
					this.childNodes = null;
				}

				// There are no unmanaged resources to release, but
				// if we add them, they need to be released here.
			}

			base.dispose( disposeManagedResources );
		}