public static Paths GetEnemyPaths()
{
var enemyPaths = new Paths(GetEnemyPosList().Count);
for (int i = 0; i < GetEnemyPosList().Count; i++)
{
var enemyPos = GetEnemyPosList().ToArray()[i];
enemyPaths[i].Add(new IntPoint(enemyPos.X, enemyPos.Y));
}
return enemyPaths;
}