Aura.Shared.Scripting.ScriptManager.InitializeScripts C# (CSharp) Method

InitializeScripts() private method

Initializes all scripts loaded from assemblies.
private InitializeScripts ( ) : void
return void
		private void InitializeScripts()
		{
			foreach (var type in _scripts.Values)
			{
				try
				{
					// Initiate script
					var script = Activator.CreateInstance(type) as IScript;
					if (!script.Init())
					{
						Log.Debug("LoadScriptAssembly: Failed to initiate '{0}'.", type.Name);
						continue;
					}

					// Register scripts implementing IDisposable as script to
					// dispose on reload.
					if (type.GetInterfaces().Contains(typeof(IDisposable)))
						_scriptsToDispose.Add(script as IDisposable);

					// Run auto loader. This has to be done after Init,
					// because of how Load is called from GeneralScript.
					if (type.GetInterfaces().Contains(typeof(IAutoLoader)))
						(script as IAutoLoader).AutoLoad();
				}
				catch (Exception ex)
				{
					Log.Exception(ex, "Error while loading script '{0}' ({1}).", type.Name, ex.Message);
				}
			}
		}