public GetAllIncomplete ( int questId ) : Aura.Channel.World.Quests.Quest[] | ||
questId | int | |
return | Aura.Channel.World.Quests.Quest[] |
public Quest[] GetAllIncomplete(int questId)
{
lock (_quests)
return _quests.Where(a => a.Id == questId && a.State == QuestState.InProgress).ToArray();
}