public void SetHoodDown()
{
if (this.NPC == null)
throw new InvalidOperationException("NPC's race has to be set first.");
var item = this.NPC.Inventory.GetItemAt(Pocket.Robe, 0, 0);
if (item != null)
item.Info.State = 1;
item = this.NPC.Inventory.GetItemAt(Pocket.RobeStyle, 0, 0);
if (item != null)
item.Info.State = 1;
item = this.NPC.Inventory.GetItemAt(Pocket.Armor, 0, 0);
if (item != null)
item.Info.State = 1;
item = this.NPC.Inventory.GetItemAt(Pocket.ArmorStyle, 0, 0);
if (item != null)
item.Info.State = 1;
}