public void Update(GameTime gameTime, HUD hud, Highscores scores, ControlHandler contHand)
{
MouseState mouse = Mouse.GetState();
Point mousePoint = new Point(mouse.X, mouse.Y);
textScore = hud.GetScore().ToString();
SelectName(mouse, mousePoint, gameTime, contHand, scores);
//Rectangle mouseRec = new Rectangle((int)mouse.X, (int)mouse.Y, 1,1);
//if (recRetry.Contains(mousePoint))
//{
// if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true)
// {
// gameStateNumber = 2;
// mouseReleased = false;
// }
//}
//if (recMainMenu.Contains(mousePoint))
//{
// if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true)
// {
// gameStateNumber = 1;
// mouseReleased = false;
// }
//}
//if (recSubmit.Contains(mousePoint))
//{
// if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true)
// {
// scores.AddHighscore(hud.GetScore(), Name);
// scores.SaveHighScores();
// scores.LoadHighScores();
// scores.SortHighScores();
// mouseReleased = false;
// }
//}
//if (mouse.LeftButton == ButtonState.Released)
//{
// mouseReleased = true;
//}
}