Assets.UnityKinect.BodySourceManager.Start C# (CSharp) Method

Start() private method

private Start ( ) : void
return void
        void Start()
        {
            _Sensor = KinectSensor.GetDefault();

            if (_Sensor != null) {
                _Reader = _Sensor.BodyFrameSource.OpenReader();

                if (!_Sensor.IsOpen) {
                    _Sensor.Open();
                }
            }
        }