public List<ComboHitSequence> GetEligibleComboHitSequences(Vector2 hitPosition)
{
List<ComboHitSequence> eligibleComboHitSequences = new List<ComboHitSequence>();
foreach (ComboHitSequence comboHitSequence in hitSequences.Values)
{
if (comboHitSequence.IsActivable(hitPosition))
{
eligibleComboHitSequences.Add(comboHitSequence);
}
}
return eligibleComboHitSequences;
}
}