Assets.Scripts.Services.ComboHits.ComboHitService.GetEligibleComboHitSequences C# (CSharp) Method

GetEligibleComboHitSequences() public method

public GetEligibleComboHitSequences ( Vector2 hitPosition ) : List
hitPosition UnityEngine.Vector2
return List
        public List<ComboHitSequence> GetEligibleComboHitSequences(Vector2 hitPosition)
        {
            List<ComboHitSequence> eligibleComboHitSequences = new List<ComboHitSequence>();
            foreach (ComboHitSequence comboHitSequence in hitSequences.Values)
            {
                if (comboHitSequence.IsActivable(hitPosition))
                {
                    eligibleComboHitSequences.Add(comboHitSequence);
                }
            }
            return eligibleComboHitSequences;
        }
    }