private void RegistrationFailedCallback(WWW request)
{
RegisterButton.interactable = true;
if (request.GetStatusCode() == HttpStatusCode.Unauthorized)
{
ErrorLabel.text = "Username or email already exists";
}
else if (request.error != "")
{
ErrorLabel.text = request.error;
} else
{
ErrorLabel.text = "Failed to connect. Please try again later.";
}
ErrorLabel.transform.gameObject.SetActive(true);
}