Assets.Scripts.Scenes.Game.LevelUpController.UpdateLabels C# (CSharp) Method

UpdateLabels() private method

private UpdateLabels ( ) : void
return void
        private void UpdateLabels()
        {
            CurrentExperienceText.text = String.Format("Your current experience: {0}", playerPropertyService.ExperiencePoints);
            UpgradeExplanationText.text = String.Format("Upgrade your powers ({0} points left):", playerPropertyService.UpgradePointsOnLevelComplete - GetUsedUpgradePoints());
            StaminaPowerLevelText.text = String.Format("{0} (+{1})", playerPropertyService.StaminaPowerLevel, staminaPowerLevelUpgrade);
            HypePowerLevelText.text = String.Format("{0} (+{1})", playerPropertyService.HypePowerLevel, hypePowerLevelUpgrade);
            AttackPowerLevelText.text = String.Format("{0} (+{1})", playerPropertyService.AttackPowerLevel, attackPowerLevelUpgrade);
        }