Assets.Scripts.Player.LockMouse.Update C# (CSharp) Method

Update() private method

private Update ( ) : void
return void
        void Update()
        {
            Cursor.lockState = CursorLockMode.Locked;
            Cursor.visible = false;

            if (Input.GetKeyDown(KeyCode.Escape))
            {
                Application.Quit();

                #if UNITY_EDITOR

                UnityEditor.EditorApplication.isPlaying = false;

                #endif
            }
        }
    }
LockMouse