Assets.Scripts.Character.MovementSpriteController.SetState C# (CSharp) Method

SetState() public method

public SetState ( CharacterMovementState state ) : void
state CharacterMovementState
return void
        public void SetState(CharacterMovementState state)
        {
            if (SpriteLibrary.ContainsKey(state))
            { 
                currentState = state;
                renderer.sprite = SpriteLibrary[state];
                this.GetComponentInParent<SpriteRenderer>().sprite = SpriteLibrary[state];
            }
        }
    }
MovementSpriteController