public void DrawGizmoRect()
{
for (int i = 0; i < ProjectedPoints.Count; i++) {
Gizmos.color = Color.red;
Vector3 from = ProjectedPoints[i];
Vector3 to = i + 1 != ProjectedPoints.Count ?
ProjectedPoints[i + 1] :
ProjectedPoints[0];
Gizmos.DrawLine(from, to);
}
}