AssetBundleFramework.AssetLoader.AssetLoader C# (CSharp) Method

AssetLoader() public method

AssetLoader构造器,进行资源加载相关的初始化
public AssetLoader ( AssetBundle loadedAb ) : System
loadedAb AssetBundle 已经通过UnityWebRequestAssetBundle或者WWW方式加载完毕的AssetBundle资源
return System
        public AssetLoader(AssetBundle loadedAb) {
            if (loadedAb != null) { // 检查传入的AssetBundle是否有效
                _currentAssetBundle = loadedAb; // 有效则初始化AssetBundle引用以及Asset缓存池
                _cachedAsset = new Hashtable();
            }
            else {
                Debug.LogError($"{GetType()}/构造函数中传入的参数loadAb=null,请检查参数输入"); // 未传入有效的AssetBundle
            }
        }