protected override void SetRetryIfNecessary(bool mayNeedToRetry)
{
if (mayNeedToRetry && this.Proxy.AttemptsMade > 1)
this.MillisecDelayBetweenRetries = (uint)(this.MillisecDelayBetweenRetries * this.DelayMultiplier);
base.SetRetryIfNecessary(mayNeedToRetry);
}