KinectAudioSource GetAudioSource()
{
//Find 1st Kinect that has a .Status==KinectStatus.Connected
KinectSensor sensor = (from sensorToCheck in KinectSensor.KinectSensors where sensorToCheck.Status == KinectStatus.Connected select sensorToCheck).FirstOrDefault();
if (sensor == null)
{
return null;
}
return sensor.AudioSource;
}