public override void Update()
{
if ((Profile == null) || (DataModel == null) || (_memory == null))
return;
var offsets = _pointer.GameAddresses.First(ga => ga.Description == "Boost").ToString();
var boostAddress = _memory.GetAddress("\"RocketLeague.exe\"" + offsets);
var boostInt = (int) (_memory.ReadFloat(boostAddress)*100);
if (boostInt > 100)
boostInt = 100;
if (boostInt < 0)
boostInt = 0;
((RocketLeagueDataModel) DataModel).Boost = boostInt;
}