Arena.CylinderSection.CylinderSection C# (CSharp) Method

CylinderSection() public method

public CylinderSection ( GraphicsInterface gi, float radius, float height, float arcDeg, int stacks, int slices ) : System
gi NewTOAPIA.GL.GraphicsInterface
radius float
height float
arcDeg float
stacks int
slices int
return System
        public CylinderSection(GraphicsInterface gi, float radius, float height, float arcDeg, int stacks, int slices)
            : this(gi, radius, height, arcDeg, stacks, slices, new RectangleF(0.0f, 0.0f, 1.0f, 1.0f))
        {
        }

Same methods

CylinderSection::CylinderSection ( GraphicsInterface gi, float radius, float height, float arcDeg, int stacks, int slices, RectangleF textureShard ) : System