public bool checkForGateAt(int x, int y, int width, int height)
{
int tx = (x) / game_state.tile_engine.getTileSize();
int ty = (y + height - 10) / game_state.tile_engine.getTileSize();
Tile t = objects_layer.getTile(tx, ty);
int type = t.getTexture();
if (type == -1)
{
//Bottom Right
tx = (x + width) / game_state.tile_engine.getTileSize();
ty = (y + height - 10) / game_state.tile_engine.getTileSize();
t = objects_layer.getTile(tx, ty);
type = t.getTexture();
if (type == -1)
{
return false;
}
}
if ((type == 88) || (type == 89))
{
return true;
}
return false;
}