ArcAnnihilation.Objects.Tempest.GetCloneList C# (CSharp) Method

GetCloneList() public static method

public static GetCloneList ( Hero me ) : IEnumerable
me Hero
return IEnumerable
            public static IEnumerable<Hero> GetCloneList(Hero me)
            {
                if (!Utils.SleepCheck("Tempest.refresh")) return _clones;
                _clones = ObjectManager.GetEntities<Hero>()
                    .Where(
                        x =>
                            x.IsAlive && x.IsControllable && x.Team == me.Team &&
                            x.Modifiers.Any(z=>z.Name=="modifier_kill")).ToList();
                if (_clones.Any())
                    Utils.Sleep(100, "Tempest.refresh");
                return _clones;
            }